Shiiiiiiit. We're in better shape than I
thought. Pubton has become quite the little stronghold… and it's not even that
little anymore.
I've looked at the walls of Pubton before,
and I know I've mentioned the fact many times. Thing is, I don't think I've
really looked at the walls, not at
what's been done to beef them up. They've always been a continuous project,
something that needs to be done but which isn't that impressive. They're walls.
Big whoop.
But they are impressive. They're really impressive. And apparently I have
Harold to thank for that. He's a great deal more useful than I ever would have
imagined.
Stretching along the edges of the forest in
all directions, the wall is a behemoth of stone, mortar, and a whole lotta wood
scaffolding. Ranging from fifteen to twenty feet tall, depending on where you
are, it's an impressive feat of defensive fortitude. The entire length of it is
covered in ramparts, archer slits, cannon emplacements, secret doors for
accessing the outside, and, oh my lord, traps.
The wall has so many cool traps.
Libby's responsible for many of the traps.
She brainstormed a lot of them, my brilliant, crafty wife did, and long before
she left Pubton to go mining she'd set them all down on parchment for her
workers to craft. Many of those workers left for Pubtwon when Libby took off,
but a few remained behind, and they've been building traps ever since. Some
examples:
- There are stone launchers hidden in
random spots along the walls. Many of the smaller stones are loose, despite how
they look flush with the mortar, and with the flick of a switch a spring
attached to the stone will sproing outwards, slamming hard rock into whatever's
in front of it. Ouch. The stones have to be reloaded, but it's still a good
idea.
- Many of the arrow slits are actually
spear traps in disguise. Anybody who sneaks up to one and tries to peek through
will get a blade to the face. Makes me cringe just thinking about it.
- The wall's walkway has a bit of an edge
to it, and an enemy that gets close enough can, technically, hide under the
edge at the base of the wall… but they might accidentally step on a pressure
plate and get a ton of spikes dropped on their head. (We've been encouraging
everyone IN Pubton to avoid walking along the outside of the wall. For their
own protection, y'know.)
- There are also spike projectors at some
of the more vulnerable spots along the wall, usually where there's a clearing.
It ain't exactly uncommon for bad guys to bring ladders.
- My personal favourite is the glue trap.
Many of the more vulnerable ramparts are coated in a weird, semi-sticky
substance whose recipe Libby found in some alchemy book. When it's at a normal
temperature, the stuff is just goop. Heat it up, though, and it immediately
hardens into a crust that's near-unbreakable with normal weapons. The plan is
to heat the stuff with a torch the moment an enemy gets onto the ramparts. He
gets stuck, everybody behind him is prevented from continued scaling, and our
defenders can do as they please while the bad guy struggles to break free.
Glorious.
She's done a lot of work, my wife. I'm
damned proud of her accomplishments. She really was dedicated to making Pubton
as good and secure as possible.
…
Anyway…
Libby left for Pubtwon before she could
implement any of these traps into the wall, so Harold's been left with the
task. He's a bright lad, is Harold, but he has no experience with traps, trap
making, or trap placement…
… yet he's persevered. From a few discreet
conversations with our masons, I've learned that Harold spent many long nights
both studying the placement of traps on the wall and consulting with more
knowledgeable folk about where they should go. He even suggested some other
traps that, while mundane (boiling oil, sections protected by small moats,
crossbow turrets on the ramparts, etc.), are easy to implement and should serve
us well.
And the best / worst part? He tested some
of the traps, to make sure they would work. The non-lethal ones, mind, and always
when wearing protective armour, but still. That's dedication. Harold ain't your
typical noble.
If I leave my post as mayor… hell, WHEN I
leave the post… maybe I'll back him for next in line. He's earned it.
The trial's coming. I'm nervous as fuck. Hopefully
that doesn't show through too much when I look at our guard candidates
tomorrow. Gotta put on a good display of political power, and all that…
Sincerely,
Dragomir the Mayor
...I just had a brilliant idea...instead of the death penalty...Jeffrey would be required to become the official "Trap Tester" for Pubton!
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